Zoom and Meta Collaborate to Launch Dedicated VR App

Mark Zuckerberg’s Meta has unveiled a new standalone Zoom app designed specifically for its Meta Quest Virtual Reality (VR) headsets. This innovative application allows users to participate in video conferences as virtual avatars, enhancing the remote meeting experience. Currently available for free to Meta Quest headset owners, the app is compatible with both free and paid Zoom licenses, marking a significant step in the integration of virtual reality and video conferencing technologies.

The New Standalone App

Meta’s latest offering is a standalone Zoom app tailored for Meta Quest VR headsets. According to a blog post from the company, this app serves as a seamless extension of the existing Zoom Workplace app that users are familiar with on their smartphones and computers. With this new app, users can join video conferences as their virtually rendered avatars, utilizing either Immersion or Passthrough modes.

In Immersion mode, users can immerse themselves in a virtual environment that enhances focus on the conversation. Conversely, Passthrough mode allows users to engage in augmented reality (AR), blending their real surroundings with the virtual meeting. Importantly, all participants in the meeting will see the same avatar, regardless of the device they are using to join. The Zoom Meetings app on Meta Quest devices is designed to work with any Zoom license, whether free or paid, and is compatible with various Meta Quest models, including the Meta Quest 3S, Meta Quest 3, Meta Quest Pro, and Meta Quest 2. The user interface closely resembles that of the desktop app, with a navigation bar positioned on the left side for easy access to Home, Team Chat, Meetings, and Contacts.

Zoom’s AI and VR Push

This announcement coincides with Zoom’s broader strategy to enhance its presence in the augmented and virtual reality sectors while simultaneously investing in artificial intelligence capabilities. Eric Yuan, Zoom’s CEO, expressed a vision for AI-generated digital twins of users to participate in meetings, as reported by The Verge. This initiative reflects a growing trend in the tech industry to leverage AI for more immersive and interactive experiences.

In March 2024, Zoom revealed upgrades to its AI Companion, introducing new features such as custom avatars for Zoom Clips. This enhancement aims to streamline video clip creation by allowing the AI agent to manage the process, thereby increasing efficiency for users. Additionally, in January 2024, Zoom announced plans to launch a new app for the Apple Vision Pro AR/VR headset. While Apple’s Mixed Reality headset presents users as lifelike digital representations, Meta’s approach focuses on animated avatars, showcasing the different directions companies are taking in the evolving landscape of virtual communication.

Future Implications for Virtual Meetings

The introduction of the standalone Zoom app for Meta Quest headsets signifies a pivotal moment in the evolution of virtual meetings. As remote work continues to be a staple for many organizations, the demand for more engaging and interactive meeting experiences is on the rise. By allowing users to attend meetings as avatars, Meta and Zoom are not only enhancing user engagement but also addressing the challenges of remote communication.

The collaboration between Meta and Zoom highlights the potential for virtual reality to transform traditional video conferencing. As more companies explore the integration of VR and AI into their operations, the future of virtual meetings may become increasingly immersive and personalized. This shift could lead to new standards in how businesses conduct meetings, fostering collaboration and creativity in ways that were previously unimaginable. As technology continues to advance, the possibilities for virtual interactions are boundless, paving the way for a new era of communication.


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