Split Fiction Achieves 4 Million Sales, Almost Doubling EA’s Figures

Split Fiction, the innovative co-op adventure game developed by Hazelight Studios, has achieved remarkable success, selling four million copies since its launch in March. The announcement came from the studio on Wednesday, coinciding with Electronic Arts’ Q4 2025 earnings call, where the game was described as “highly successful” and exceeding sales expectations. Notably, Split Fiction sold over a million copies within just 48 hours of its release, highlighting its immediate popularity among gamers.

Record Sales and Player Engagement

Hazelight Studios expressed gratitude to its players in a post on X, celebrating the game’s impressive sales figures. “So many of you have picked up Split Fiction already, it’s amazing,” the studio stated. The game’s unique co-op mechanics allow for two players to engage in the adventure, with only one needing to purchase the game. This feature has likely contributed to its broad reach, as it is estimated that around eight million players have experienced Split Fiction across various platforms.

The game’s success is not just a win for Hazelight but also for Electronic Arts, which published the title under its EA Originals label. EA’s Q4 earnings report highlighted the strong performance of Split Fiction, alongside other titles like EA Sports FC, marking a successful fiscal year for the company. The game’s launch has been described as a “breakout success,” with EA’s CEO Andrew Wilson noting that it has captured global attention and significantly exceeded sales projections.

Critical Acclaim and Future Developments

Since its release, Split Fiction has garnered widespread critical acclaim, becoming one of the highest-rated games of 2025. The engaging gameplay and compelling narrative have resonated with players and critics alike, contributing to its rapid sales growth. The game launched on March 6 for PC, PS5, and Xbox Series S/X, and its unique co-op experience has set it apart in a competitive market.

In light of this success, Hazelight Studios is already looking ahead to its next project. Studio director Josef Fares confirmed in March that development is underway, although details about the new game remain scarce. The studio’s commitment to creating innovative gaming experiences suggests that fans can expect more exciting titles in the future.

EA’s Positive Outlook

Electronic Arts has expressed optimism regarding the future of Split Fiction and its impact on the company’s portfolio. During the earnings call, EA’s CFO Stuart Canfield referred to the game as a “breakout success,” emphasizing that it sold nearly double the company’s initial expectations. This positive reception reinforces the idea that engaging shared experiences, combined with captivating storytelling, can resonate with a global audience.

As the gaming landscape continues to evolve, Split Fiction’s success serves as a testament to the potential of co-op adventures. With its strong sales and player engagement, the title has not only solidified Hazelight’s reputation but also contributed significantly to EA’s overall performance in the gaming industry. The collaboration between the two companies has proven fruitful, paving the way for future projects that may capture the imaginations of players worldwide.


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