Unlocking India’s Gaming Potential
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India’s gaming industry is experiencing unprecedented growth, particularly in the realms of digital and online gaming. This sector has rapidly emerged as one of the fastest-growing segments within the country’s media and entertainment landscape. To further bolster this growth, the Bharat Tech Triumph Program (TTP) has been launched as part of the Create in India Challenge Season 1. This initiative is organized by the Interactive Entertainment and Innovation Council (IEIC) in collaboration with the Ministry of Information and Broadcasting (MIB). The primary goal of the program is to identify and showcase India’s gaming talent on a global stage.
The Bharat Tech Triumph Program aims to culminate at two significant events: the World Audio Visual Entertainment Summit (WAVES) and the India Pavilion at the Game Developer Conference (GDC) in 2025. These platforms will provide Indian innovators with a unique opportunity to shine and gain international recognition. The first edition of WAVES is designed to be a hub for the convergence of the entire Media and Entertainment (M&E) sector, focusing on connecting global industry leaders with Indian talent.
The World Audio Visual Entertainment Summit (WAVES)
Scheduled to take place from May 1-4, 2025, at the Jio World Convention Centre and Jio World Gardens in Mumbai, WAVES is set to be a premier global event. It aims to bring the focus of the global M&E industry to India while fostering connections with local talent. The summit will emphasize four key pillars: Broadcasting & Infotainment, AVGC-XR (Animation, Visual Effects, Gaming, Comics, and cutting-edge technologies), Digital Media & Innovation, and Films.
The AVGC-XR pillar is particularly noteworthy as it aligns closely with the objectives of the Bharat Tech Triumph Program. This segment will highlight the intersection of gaming, animation, visual effects, and immersive technologies such as Augmented Reality (AR), Virtual Reality (VR), and the Metaverse. By showcasing these innovative technologies, WAVES aims to position India as a leader in the global entertainment landscape.
Eligibility and Registration for the Bharat Tech Triumph Program
The Bharat Tech Triumph Program is open to a diverse range of participants from the interactive entertainment industry. This includes developers, studios, startups, and technology companies. The initiative welcomes individuals and organizations involved in gaming development, esports, and business solutions that are critical to the gaming ecosystem. Participants can enter at various stages of development, provided they have a working prototype.
The registration process for Tech Triumph Season 3 is designed to elevate India’s gaming ecosystem and showcase the nation’s potential to create a globally recognized ‘Made in India’ tech industry. With over 1,078 registrations already, including 12 from international participants, the program is gaining significant momentum.
The challenge process consists of three main stages:
- Game Submission: Participants submit their games through a contest form available on the official website.
- Expert Evaluation: A panel of experts reviews all submissions and shortlists the top entries for the pitching round.
- Gearing Up for Events: Winners receive guidance and assistance in preparing for their showcase at the events.
Evaluation Criteria and Prizes
The evaluation criteria for the Bharat Tech Triumph Program focus on assessing key aspects of each submission, including the product, pitch, and team. This comprehensive evaluation aims to determine the potential for success in the competitive gaming market.
Winners of the Bharat Tech Triumph Program will have an incredible opportunity to showcase their products, intellectual property, and technology on a global stage. They will be fully sponsored to present their innovations at the prestigious Game Developers Conference (GDC) 2025 in San Francisco, scheduled for March 17-21, and later at WAVES in India. This unique platform will allow them to gain international exposure and connect with industry leaders, further enhancing India’s position in the global gaming industry.
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